Shadows and Octane X for OSX
Posted: Sun Oct 04, 2020 3:26 pm
Hi
With the release of PR2 Octane X I was hoping that this issue would be fixed.
In another post weeks ago, I was given suggestions on how to make this work and I am still stuck. This should be so simple and yet somehow, I cannot find the cause of the issue:
I want to integrate a 3d object into a still. I have set the floor material to Shadow catcher, I tried with OctaneDayLight and alternatively with a regular light but while those two options present different outcomes none of them are right. This should so simple. What am I doing wrong? The shadows are either brighter or reversed but never as they should be. I know it must work somehow because I have followed several tutorials specific to shadow catcher in Octane. Is this still a bug in Octane X? Is there a workaround. I have included my test project. I really hope for someone to clear this for me.
Thank You!
Piotr
With the release of PR2 Octane X I was hoping that this issue would be fixed.
In another post weeks ago, I was given suggestions on how to make this work and I am still stuck. This should be so simple and yet somehow, I cannot find the cause of the issue:
I want to integrate a 3d object into a still. I have set the floor material to Shadow catcher, I tried with OctaneDayLight and alternatively with a regular light but while those two options present different outcomes none of them are right. This should so simple. What am I doing wrong? The shadows are either brighter or reversed but never as they should be. I know it must work somehow because I have followed several tutorials specific to shadow catcher in Octane. Is this still a bug in Octane X? Is there a workaround. I have included my test project. I really hope for someone to clear this for me.
Thank You!
Piotr