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materials conversion causing an instant crash
Posted: Mon Sep 28, 2020 4:57 pm
by dsol21
Hi, in Lightwave 2020.0.02, using Octane 2020.1.4.0. I'm doing a project at the moment that involves bringing in some OBJ files. They're textured using the standard (old) texture channels - so textures in the Color, Specular, Luminosity and Normal slots. When I click on "Mat. Conversion", the conversion options appear - but as soon as I click OK I get an immediate crash, with a warning of "a critical error has occured, create a crash report".
Is this happening for anyone else?
Re: materials conversion causing an instant crash
Posted: Mon Sep 28, 2020 5:55 pm
by juanjgon
There is some kind of bug in the LightWave 2020 SDK affecting the plugin material conversion code. I'm still investigating it to check if I can find a workaround, but meanwhile, the only solution is to revert back to LW2019 at least to execute the material conversion feature.
Hope it helps,
-Juanjo
Re: materials conversion causing an instant crash
Posted: Sat Oct 03, 2020 11:58 am
by dsol21
Thanks Juanjo, good to know it's not just my machine! Hope you manage to find a solution (and that there's still any developers left working on Lightwave who can fix issues with the SDK!)