Camera blocked
Posted: Thu Sep 24, 2020 3:41 pm
Hello everyone
I'm hitting a wall there.
I've prepared a scene with my camera sliding in a tunnel and following bombs falling from a plane. The camera has a target tag, targeted on an element falling below so I'm sure to keep it pointed downwards. It also has an Octane tag including denoiser, depth of field, motion blur and bloom.
My problem :
When I start a standard C4D render, my camera moves an falls properly, but as soon as I start an octane render , the camera position stays locked and refuses to move and fall. I didn't modify ANYTHING between those two renders. I tried 2 or 3 times but nothing changes.
my file : https://www.dropbox.com/s/tyxvoyg90fvq8 ... g.c4d?dl=0
C4D standard render (sorry in advance for the shitty quality) : https://www.dropbox.com/s/6simmy9yuxa8d ... 2.mp4?dl=0
Octane render : https://www.dropbox.com/s/89dp10vqbtzl3 ... b.mp4?dl=0
This really puzzles me.
Help?
C4D/Win 10 / GeForce RTX 2060
I'm hitting a wall there.
I've prepared a scene with my camera sliding in a tunnel and following bombs falling from a plane. The camera has a target tag, targeted on an element falling below so I'm sure to keep it pointed downwards. It also has an Octane tag including denoiser, depth of field, motion blur and bloom.
My problem :
When I start a standard C4D render, my camera moves an falls properly, but as soon as I start an octane render , the camera position stays locked and refuses to move and fall. I didn't modify ANYTHING between those two renders. I tried 2 or 3 times but nothing changes.
my file : https://www.dropbox.com/s/tyxvoyg90fvq8 ... g.c4d?dl=0
C4D standard render (sorry in advance for the shitty quality) : https://www.dropbox.com/s/6simmy9yuxa8d ... 2.mp4?dl=0
Octane render : https://www.dropbox.com/s/89dp10vqbtzl3 ... b.mp4?dl=0
This really puzzles me.
Help?
C4D/Win 10 / GeForce RTX 2060