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Live Viewer - 1/4 Updates - 3 Quarters Don't Work
Posted: Sun Sep 06, 2020 11:08 am
by coenbrasser
Hello,
Just installed a fresh version of Octane with C4D S22, have up to date studio drivers, but when I fire up the live viewer only 1/4 updates, the rest hangs.
Any idea how to fix it?
If I enable viewport rendering I don't have this problem.
Re: Live Viewer - 1/4 Updates - 3 Quarters Don't Work
Posted: Sun Sep 06, 2020 7:43 pm
by aoktar
What's screen resolution and OS? Using scaled desktop?
Re: Live Viewer - 1/4 Updates - 3 Quarters Don't Work
Posted: Mon Sep 07, 2020 10:53 am
by bepeg4d
Please, try to set the monitor scale at 100%, are you using a 4k monitor correct?
ciao Beppe
Re: Live Viewer - 1/4 Updates - 3 Quarters Don't Work
Posted: Tue Sep 08, 2020 8:53 am
by coenbrasser
Yeah, I'm on a 4K 17" laptop with 200%, I see that I don't have the problem when I'm on 100% UI.
Is this a temporary bug or should I get used to the fact that octane doesn't play ball with upscaled interfaces?
Re: Live Viewer - 1/4 Updates - 3 Quarters Don't Work
Posted: Tue Sep 08, 2020 8:56 am
by aoktar
coenbrasser wrote:Yeah, I'm on a 4K 17" laptop with 200%, I see that I don't have the problem when I'm on 100% UI.
Is this a temporary bug or should I get used to the fact that octane doesn't play ball with upscaled interfaces?
It happens because 1.5 updated for providing canvas scaling without adopting to pixel aspect ratio(desktop scaling). So not a bug but unsupported feature yet, wait for next versions. I'm away for a while. Try canvas scaling in LV by mouse wheel, icon/font sizing from c4d.