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normal mapped frog monster

Posted: Tue Mar 16, 2010 6:59 pm
by radiance
Hey,

the first normal mapped octane render ;)
model and maps are from Son Kim.

it uses diffuse, specular and normal maps
monster.jpg
Rendertime = 7 minutes

Radiance

Re: normal mapped frog monster

Posted: Tue Mar 16, 2010 7:29 pm
by Sam
Seriously awesome :o !
Super nice model, good job Son Kim

Can you make a render with all the maps except the normal ? So people who doesn't understand normals see what it does exactly :)
What about the memory usage of the normal map in the GPU ?

Re: normal mapped frog monster

Posted: Tue Mar 16, 2010 7:54 pm
by pedrofelipe
wow I need that!!! please beta2!!! :)

Re: normal mapped frog monster

Posted: Tue Mar 16, 2010 7:54 pm
by MDkai
Use it as a mascot and rename the software into
"Frogtane" :D
(read his lips .. Frooooogtane)

Re: normal mapped frog monster

Posted: Tue Mar 16, 2010 8:01 pm
by RayTracey
Excellent! :D The frog would make a nice splash screen.

Re: normal mapped frog monster

Posted: Tue Mar 16, 2010 8:18 pm
by vizfellas
:o omg superb !!!

Re: normal mapped frog monster

Posted: Tue Mar 16, 2010 9:00 pm
by James
That is absolutely beautifully Slimy looking!

Re: normal mapped frog monster

Posted: Sun Apr 04, 2010 7:59 pm
by Son Kim
Just tried the normal map :) it looks great! I can't believe i used 200 MB to render this guy texture took about 142 MB(only diffuse,normal,spec - 4K texture) - looks like i'll need more RAM asap.

edit: no bump map was used(normal map is superior :lol: ).Sunlight was used also.

Re: normal mapped frog monster

Posted: Sun Apr 04, 2010 8:38 pm
by pedrojafet
And the Bump Map? Was used togheter?