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normal mapped frog monster
Posted: Tue Mar 16, 2010 6:59 pm
by radiance
Hey,
the first normal mapped octane render

model and maps are from Son Kim.
it uses diffuse, specular and normal maps
Rendertime = 7 minutes
Radiance
Re: normal mapped frog monster
Posted: Tue Mar 16, 2010 7:29 pm
by Sam
Seriously awesome

!
Super nice model, good job Son Kim
Can you make a render with all the maps except the normal ? So people who doesn't understand normals see what it does exactly

What about the memory usage of the normal map in the GPU ?
Re: normal mapped frog monster
Posted: Tue Mar 16, 2010 7:54 pm
by pedrofelipe
wow I need that!!! please beta2!!!

Re: normal mapped frog monster
Posted: Tue Mar 16, 2010 7:54 pm
by MDkai
Use it as a mascot and rename the software into
"Frogtane"
(read his lips .. Frooooogtane)
Re: normal mapped frog monster
Posted: Tue Mar 16, 2010 8:01 pm
by RayTracey
Excellent!

The frog would make a nice splash screen.
Re: normal mapped frog monster
Posted: Tue Mar 16, 2010 8:18 pm
by vizfellas

omg superb !!!
Re: normal mapped frog monster
Posted: Tue Mar 16, 2010 9:00 pm
by James
That is absolutely beautifully Slimy looking!
Re: normal mapped frog monster
Posted: Sun Apr 04, 2010 7:59 pm
by Son Kim
Just tried the normal map

it looks great! I can't believe i used 200 MB to render this guy texture took
about 142 MB(only diffuse,normal,spec - 4K texture) - looks like i'll need more RAM asap.
edit: no bump map was used(normal map is superior

).Sunlight was used also.
Re: normal mapped frog monster
Posted: Sun Apr 04, 2010 8:38 pm
by pedrojafet
And the Bump Map? Was used togheter?