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Pixelated C4D Noise

Posted: Sun Aug 30, 2020 12:36 pm
by kartata
Hey guys,

trying to make one of those fancy terrazzo materials I ran into a problem: Octane "pixelates" any C4D noise.
I didn't notice when it was small enough, but it's very noticeable when bigger. I already upped the bake size in the settings without success. How can I avoid that?

Cheers

Re: Pixelated C4D Noise

Posted: Sun Aug 30, 2020 1:20 pm
by galleon27
Go to Octane Setting and under C4D shaders, up the render size.

Re: Pixelated C4D Noise

Posted: Sun Aug 30, 2020 3:06 pm
by kartata
Hey thanks for the reply, but as I stated before I already upped it to 8K without any changes.

Re: Pixelated C4D Noise

Posted: Sun Aug 30, 2020 4:19 pm
by aoktar
Three options to control it. See image.
1-GLOBAL(settings)
2-Material
3-Texture node in NE menu

Priority ordered from 3. to 1.