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Caustics Dream
Posted: Tue Aug 04, 2020 2:10 am
by joenyc
I know new caustics capabilities are on the roadmap, but I want to pop on and say I'd LOVE to see whatever voodoo LuxCoreRender is using implemented into Octane. Their caustics converge almost instantly without fiddling with a bunch of different settings or battling fireflies:
Gorgeous! Caustics have for too long been the missing link in cg photorealism (they're everywhere!), I look forward to taking them for granted in the future.
Re: Caustics Dream
Posted: Tue Aug 04, 2020 2:33 am
by promity
I completely agree.
Re: Caustics Dream
Posted: Tue Aug 04, 2020 11:49 am
by whersmy
Wow!
Re: Caustics Dream
Posted: Tue Aug 04, 2020 1:02 pm
by james_conkle
Is that 5 hour render time with path tracing kernel? I would imagine for a scene like this PMC would actually speed things up. Not to the LuxCore 1 min mark but 5 hours is crazy.
Re: Caustics Dream
Posted: Wed Aug 05, 2020 2:19 am
by joenyc
james_conkle wrote:Is that 5 hour render time with path tracing kernel? I would imagine for a scene like this PMC would actually speed things up. Not to the LuxCore 1 min mark but 5 hours is crazy.
Yes, unfortunately. I’ve been experimenting with PCM settings and have exhausted all the tutorial info I can find online about Octane caustics, but I can’t get caustics to resolve adequately unless I crank up the caustic blur which destroys all the interesting caustic detail.
Happy for any tips if you’ve got em!
Re: Caustics Dream
Posted: Wed Aug 05, 2020 8:39 am
by bepeg4d
Hi
PMC is not fast, and the time obviously depends on the OctaneBench power of your system (mine is ~600), but 5h seems definitely too high
Please, try with the following PMC settings, the most important for caustics, is the Parallel Samples, that must be set to 1:
ciao Beppe
Re: Caustics Dream
Posted: Thu Aug 13, 2020 1:12 am
by joenyc
bepeg4d wrote:Hi
PMC is not fast, and the time obviously depends on the OctaneBench power of your system (mine is ~600), but 5h seems definitely too high
Please, try with the following PMC settings, the most important for caustics, is the Parallel Samples, that must be set to 1:
1BA29478-9E4C-446E-A5DC-02606B8399B6.jpeg
ciao Beppe
Interesting, I'll give it a try. FYI - The Octane manual for Houdini and the YouTube tutorial videos that Otoy has published only mention that raising Parallel Samples can help render speed. There is no connection made to caustic rendering (even in the video about the PMC kernel and caustics). It might help others to have that info published.
Re: Caustics Dream
Posted: Thu Aug 13, 2020 1:10 pm
by joenyc
bepeg4d wrote:Hi
PMC is not fast, and the time obviously depends on the OctaneBench power of your system (mine is ~600), but 5h seems definitely too high
Please, try with the following PMC settings, the most important for caustics, is the Parallel Samples, that must be set to 1:
The attachment 1BA29478-9E4C-446E-A5DC-02606B8399B6.jpeg is no longer available
ciao Beppe
No luck with those settings, sadly. Still the same result in almost 6 hours.
Re: Caustics Dream
Posted: Fri Aug 14, 2020 7:12 am
by bepeg4d
Hi,
do you mind to share the scene with me via Private Message?
ciao Beppe
Re: Caustics Dream
Posted: Tue Mar 02, 2021 9:59 am
by nuno1980
1min on LuxCoroRender. But ATTENTION: lack of indirect caustics (reflection, refraction...) On Octane Render, INDIRECT caustics required causes 5 hours.
SOLUTION: We wait the new
(S)PPM kernel for quick direct+indirect caustics until this or next month after PMC.
