Texture not rendering on one quarter of the screen..
Posted: Wed Jul 08, 2020 2:25 pm
Hey guys,
Got an intermittent one here. In the picture viewer a mix texture (Emissive texture using a dirt node to find edges of an 8k displacement map) doesn't render on random quarters of the picture viewer. The first frame is usually fine then there are problems on the rest. It only happens when i am using a slave to help with rendering.
I was wondering if it was a similar situation to here: viewtopic.php?f=30&t=74939&p=383870&hil ... er#p383870
When I just use the GPUs on the master it renders fine but obv slower.
I'm using 2020.1.3-R2 Plugin with the 2020.1.3 Daemon and 2020.1.3 standalone
My master has 2 x 2070 super and the slave has 1 x 2070 super and 2 x 980ti (I did wonder if the 980ti s might be the culprits)
RTX is off
I tested with 'minimize net traffic' unchecked and still had issues.
Any ideas?
Got an intermittent one here. In the picture viewer a mix texture (Emissive texture using a dirt node to find edges of an 8k displacement map) doesn't render on random quarters of the picture viewer. The first frame is usually fine then there are problems on the rest. It only happens when i am using a slave to help with rendering.
I was wondering if it was a similar situation to here: viewtopic.php?f=30&t=74939&p=383870&hil ... er#p383870
When I just use the GPUs on the master it renders fine but obv slower.
I'm using 2020.1.3-R2 Plugin with the 2020.1.3 Daemon and 2020.1.3 standalone
My master has 2 x 2070 super and the slave has 1 x 2070 super and 2 x 980ti (I did wonder if the 980ti s might be the culprits)
RTX is off
I tested with 'minimize net traffic' unchecked and still had issues.
Any ideas?