Restrict denoiser via Object tag?
Posted: Sat Jul 04, 2020 1:20 pm
Hello everybody,
as this did not pop-up in the search as a previous request here it goes:
Would it be feasible to add a denoise restriction to the object tag, so that we can have the denoise ignore certain objects?
This would be especially helpfull in scenes with highly complex textures or objects like fur, carpets etc.
Cheers
Ralf
as this did not pop-up in the search as a previous request here it goes:
Would it be feasible to add a denoise restriction to the object tag, so that we can have the denoise ignore certain objects?
This would be especially helpfull in scenes with highly complex textures or objects like fur, carpets etc.
Cheers
Ralf