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Destroyed file when sending the render
Posted: Wed Jun 10, 2020 6:18 am
by Gipya
A - Windows 10 with latest updates in date: 9th / 6 / 2020
B - Gigabyte RTX 2080
C - 8GB
D - Studio driver 442.19
E - v4.00
F - 2020.1 R6
G - C4d r20.059 Prime
Hello, A file got literally destroyed after 1 day of work on it, just when launching the second render.
The file was the second version of an interior, this 2nd version has been developed in 1 day from the version 1. During the day I saved multiple times this 2nd version, always overwriting the same file.
At the end of the day, when launching the renders, the 1st one went pretty fine, and before saving it, I launched the 2nd render, which made crashing c4d, and automatically saving the file in bugreports folder.
The problem is that both files, the original and the one in bugreports got a size reduction from around 250 mb to less than 1 mb. Both files! If I try to open them, it says "Not enough memory..."
So now I have to remake all the job again.
Re: Destroyed file when sending the render
Posted: Wed Jun 10, 2020 7:39 am
by aoktar
Did you have enough space on hdd? Also enough RAM for the scene?
Plugin will not destroy any files include scenes too.
Re: Destroyed file when sending the render
Posted: Wed Jun 10, 2020 8:13 am
by nejck
Gipya wrote:A - Windows 10 with latest updates in date before the 9th / 6 / 2020
B - Gigabyte RTX 2080
C - 8GB
D - Studio driver 442.19
E - v4.00
F - 2020.1 R6
G - C4d r20.059 Prime
Hello, A file got literally destroyed after 1 day of work on it, just when launching the second render.
The file was the second version of an interior, this 2nd version has been developed in 1 day from the version 1. During the day I saved multiple times this 2nd version, always overwriting the same file.
At the end of the day, when launching the renders, the 1st one went pretty fine, and before saving it, I launched the 2nd render, which made crashing c4d, and automatically saving the file in bugreports folder.
The problem is that both files, the original and the one in bugreports got a size reduction from around 250 mb to less than 1 mb. Both files! If I try to open them, it says "Not enough memory..."
So now I have to remake all the job again.
Yes! Same thing happened to me, a couple of different times. Seemed like that during the saving process Octane somehow crashed C4D and the resulting file was partially saved - hence being 1mb instead of 100 mb.
Has happened to me a couple of times, I even warned a couple of my friends about it so that they'd be extra careful. Hasn't happened for the last couple of days though, so thats kind of good
One thing to note though, I never encountered these issues before installing the latest release (which since then got updated to the latest 2020.1) that I think was R6.
A - Windows 10 with latest updates in date: 9th / 6 / 2020
B - 2x 2080ti
C - 64GB
D - Studio driver 442.92
E - /
F - 2020.1 R6
G - C4D R21.207 Studio
Re: Destroyed file when sending the render
Posted: Wed Jun 10, 2020 8:40 am
by nejck
What a fun coincidence, it happened again, this time in a different form.
I wanted to save my file and C4D threw an error at me saying it cannot save the file due to being unable to write to it. Then another error popped up saying it is out of memory. Next thing, C4D crashes and supposedly saves a bugreport file but the problem is it didn't.
Super weird.
Bug report log attached

Re: Destroyed file when sending the render
Posted: Thu Jun 11, 2020 1:03 pm
by nejck
Alright, just had it happen again. Figured out something...
C4D can't save the file (and it actually deletes the exist one in the process) due to the above errors. If I copy the content of my scene into a new empty scene, I still can't save it - same error. If I delete all of the Octane materials however, then C4D saves the file just fine.
As I said earlier, this seems to be very much Octane related.
Re: Destroyed file when sending the render
Posted: Thu Jun 11, 2020 1:40 pm
by aoktar
nejck wrote:Alright, just had it happen again. Figured out something...
C4D can't save the file (and it actually deletes the exist one in the process) due to the above errors. If I copy the content of my scene into a new empty scene, I still can't save it - same error. If I delete all of the Octane materials however, then C4D saves the file just fine.
As I said earlier, this seems to be very much Octane related.
It doesn't seems much possible but what's your scene content? Posting bugreport doesn't help
Re: Destroyed file when sending the render
Posted: Thu Jun 25, 2020 9:38 am
by nejck
Honestly, it varied wildly. Sometimes it was just a CAD file and at other times it was a totally separate interior scene. As you can imagine, we are talking about production scenes with NDAs so I can't really share them.
I'm happy to report though that I haven't experienced anything similar with 2020.1.3 R2. Hopefully it'll stay that way because a couple of billable hours were lost because of it :\