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smooth surface with low polygon count

Posted: Sat Jun 06, 2020 3:05 pm
by Ebo
Hi, how do I get a nice smooth surface with low polygon count? I can still see triangles in a shadow area.

Re: smooth surface with low polygon count

Posted: Mon Jun 08, 2020 7:56 am
by juanjgon
Hi,

Sorry, these artifacts come from the shadow terminator problem which appears on pathtracers. I'm afraid that there isn't an easy solution for this without increasing the mesh polygon count.

Thanks,
-Juanjo

Re: smooth surface with low polygon count

Posted: Mon Jun 08, 2020 9:45 am
by Ebo
interesting, thank you