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				smooth surface with low polygon count
				Posted: Sat Jun 06, 2020 3:05 pm
				by Ebo
				Hi, how do I get a nice smooth surface with low polygon count? I can still see triangles in a shadow area.
			 
			
					
				Re: smooth surface with low polygon count
				Posted: Mon Jun 08, 2020 7:56 am
				by juanjgon
				Hi,
Sorry, these artifacts come from the shadow terminator problem which appears on pathtracers. I'm afraid that there isn't an easy solution for this without increasing the mesh polygon count.
Thanks,
-Juanjo
			 
			
					
				Re: smooth surface with low polygon count
				Posted: Mon Jun 08, 2020 9:45 am
				by Ebo
				interesting, thank you