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Follow colour pallet as close as possible

Posted: Thu May 21, 2020 3:50 pm
by Heldjo
Hello guys.
I am using octane with cinema 4D.

I was wondering if there is a handy way to follow the a exact colour pallet that a brand requested. (without using emission channel)

When you add colour to you material, the colour of the object in the scene changes brightness depending on the lights position and intensity (wich means the colour will be brighter or darker that the one in the difuse channel)

So is there a technical way to get a scene to follow the colours i pick as exact as possible.

Thank you so much.

Re: Follow colour pallet as close as possible

Posted: Thu May 21, 2020 5:34 pm
by charlieL
you can proably use a toon material :)

Re: Follow colour pallet as close as possible

Posted: Thu May 21, 2020 11:14 pm
by Heldjo
charlieL wrote:you can proably use a toon material :)
Thanks! I know, toon or emissions however i would like to use the difuse look of it.
maybe the only way is to render alot of passes and correct everthing in pos. :D

Re: Follow colour pallet as close as possible

Posted: Fri May 22, 2020 8:47 am
by bepeg4d
Hi,
have you tried with DL AO and white Environment, with Neutral response in Camera Imager?
If you need to use Daylight, you need to set both sky and sunset colors to white/gray.
In this way, if a correction is needed, it should be the same for all the frames :roll:
ciao Beppe