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				shadows
				Posted: Mon Mar 15, 2010 11:17 pm
				by [gk]
				
			 
			
					
				Re: shadows
				Posted: Mon Mar 15, 2010 11:28 pm
				by James
				Nice shadows, any clues as to how you managed them?
			 
			
					
				Re: shadows
				Posted: Tue Mar 16, 2010 1:01 am
				by radiance
				are they textures mapped to the ground plane ? 
Radiance
			 
			
					
				Re: shadows
				Posted: Tue Mar 16, 2010 7:43 am
				by Sam
				I bet they are baked  

 
			 
			
					
				Re: shadows
				Posted: Tue Mar 16, 2010 12:50 pm
				by Xenomorph
				baked and in a strage way.. se some white ring at the junction that can't be physicaly based.. (some issue with the baking process and reverted normals dont be opaque)
			 
			
					
				Re: shadows
				Posted: Tue Mar 16, 2010 6:36 pm
				by [gk]
				lol