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shadows
Posted: Mon Mar 15, 2010 11:17 pm
by [gk]
Re: shadows
Posted: Mon Mar 15, 2010 11:28 pm
by James
Nice shadows, any clues as to how you managed them?
Re: shadows
Posted: Tue Mar 16, 2010 1:01 am
by radiance
are they textures mapped to the ground plane ?
Radiance
Re: shadows
Posted: Tue Mar 16, 2010 7:43 am
by Sam
I bet they are baked

Re: shadows
Posted: Tue Mar 16, 2010 12:50 pm
by Xenomorph
baked and in a strage way.. se some white ring at the junction that can't be physicaly based.. (some issue with the baking process and reverted normals dont be opaque)
Re: shadows
Posted: Tue Mar 16, 2010 6:36 pm
by [gk]
lol