Substance Materials as decal in max 2021?
Posted: Mon Apr 27, 2020 5:27 am
Hi Guys.. have any of you managed to use substance sbsar (leaks, cracks etc) in max 2021 as proper decals with the new substance support in max2021?
can you please give me some pointers? so far I have only seen how to use substance sbsar files as full shaders..but not as decals to move around a surface freely..
can you please give me some pointers? so far I have only seen how to use substance sbsar files as full shaders..but not as decals to move around a surface freely..