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Random rotation on Trilinear projection

Posted: Sun Apr 26, 2020 1:54 am
by Depaman
Hello team.

I saw this video recently, about a way to randomize the material across a surface, to avoid tiling on large surfaces in Blender

[youtube]https://youtu.be/CQ9VmCN2EsE?t=499[/youtube]

i think trilinear does the trick, but, there is a way to rotate randomly on one axes?

Any idea is welcome. Thanks :D

Re: Random rotation on Trilinear projection

Posted: Sun May 03, 2020 8:16 pm
by tcheng00
There's a rotation node, but I'm not sure how to add two rotation values together in Octane. I see add textures, but no add vectors? I think that is what is needed first.

Re: Random rotation on Trilinear projection

Posted: Sun May 03, 2020 9:31 pm
by grimm
This is on the list, at least according to Jules in his GTC presentation.