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[2020] OSL textures loose inputs when loading a saved file

Posted: Fri Apr 24, 2020 5:09 pm
by llennoco22
When opening a Blend file, OSL texture nodes aren't compiled and loose their inputs and are therefore disconnected, breaking the node network that they are in. This is an issue in all 2020 versions of then plugin I have tested.
To reproduce is you can set up an OSL texture with inputs, save the file and click revert from the file menu to return to the save state.

Windows 10
RTX 2080ti
32GB
Geforce driver: 445.87
Blender Octane Edition 2020.1 RC4 21.6 beta

Re: [2020] OSL textures loose inputs when loading a saved file

Posted: Sat Apr 25, 2020 5:31 pm
by J.C
I confirm this too.
Also if the inputs have been set some values they are reset after loading the file.

Re: [2020] OSL textures loose inputs when loading a saved file

Posted: Sun Apr 26, 2020 10:37 am
by linograndiotoy
OSL options appear as you start the IPR.
Connections are not lost, at least with the OSL nodes I've tried, but yes, values get reset, which is the real issue.
Thanks!