[2020] OSL textures loose inputs when loading a saved file
Posted: Fri Apr 24, 2020 5:09 pm
When opening a Blend file, OSL texture nodes aren't compiled and loose their inputs and are therefore disconnected, breaking the node network that they are in. This is an issue in all 2020 versions of then plugin I have tested.
To reproduce is you can set up an OSL texture with inputs, save the file and click revert from the file menu to return to the save state.
Windows 10
RTX 2080ti
32GB
Geforce driver: 445.87
Blender Octane Edition 2020.1 RC4 21.6 beta
To reproduce is you can set up an OSL texture with inputs, save the file and click revert from the file menu to return to the save state.
Windows 10
RTX 2080ti
32GB
Geforce driver: 445.87
Blender Octane Edition 2020.1 RC4 21.6 beta