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blurring the hdri doesnt work
Posted: Sat Apr 11, 2020 11:35 pm
by shayansep
hi everybody im using a HDRI environment on my product and i really like the result i just want to make the hdri a little bit blurry so the reflect doesnt show the details of the hdri map.......i used the blur scale and blur offset on the hdri window and the preview of the hdri got very blurry but nothing happens on my render view....do you know why is that or what should i do ??
thank you for your attention

Re: blurring the hdri doesnt work
Posted: Tue Apr 14, 2020 7:47 am
by bepeg4d
Hi,
I have already answered you via Support mail, but for other users, those parameters are related to c4d, not to Octane.
Please, have a look at the following discussion on the Otoy forum, there is a GaussianBlur.osl script that could be used to blur the HDRI:
viewtopic.php?f=30&t=66648&p=335729&hil ... ur#p335729
ciao Beppe
Re: blurring the hdri doesnt work
Posted: Tue Apr 14, 2020 1:09 pm
by noldo
Why apply a filter, try to bake the HDRI texture to a lower resolution texture, the advantage is a low memory usage!
Re: blurring the hdri doesnt work
Posted: Tue Apr 14, 2020 2:41 pm
by aoktar
shayansep wrote:hi everybody im using a HDRI environment on my product and i really like the result i just want to make the hdri a little bit blurry so the reflect doesnt show the details of the hdri map.......i used the blur scale and blur offset on the hdri window and the preview of the hdri got very blurry but nothing happens on my render view....do you know why is that or what should i do ??
thank you for your attention

Sounds like you're using it in a wrong way. Because ImageTexture has not "blur scale" and "blur scale". It's from Bitmap shader of C4D. I've repeatly mentioned that do not use Bitmap shaders, go with ImageTexture node. Because it's not a supported thing, not native for the renderer.
Re: blurring the hdri doesnt work
Posted: Mon May 25, 2020 12:03 pm
by jeuslei
aoktar wrote:shayansep wrote:hi everybody im using a HDRI environment on my product and i really like the result i just want to make the hdri a little bit blurry so the reflect doesnt show the details of the hdri map.......i used the blur scale and blur offset on the hdri window and the preview of the hdri got very blurry but nothing happens on my render view....do you know why is that or what should i do rr.com ??
thank you for your attention

Sounds like you're using it in a wrong way. Because ImageTexture has not "blur scale" and "blur scale". It's from Bitmap shader of C4D. I've repeatly mentioned that do not use Bitmap shaders, go with ImageTexture node. Because it's not a supported thing, not native for the renderer.
Finally I am able to figure it out. Thank you very much for the assistance.