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3DS Max animated texture sequence NOT animating.

Posted: Fri Apr 10, 2020 8:35 am
by Pectabyte
Hey guys,

I'm having a really weird issue. I've got a number of properly named frames of animation that I am trying to map to a surface in my scene. Think of frames from a live video being mapped to a 3D model of a flat TV. For whatever reason the animation only displays the first frame on the surface and doesn't animate as I scrub back and forth. What is the problem? Attached is a screenshot showing my naming convention and the texture parameters.