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Keyframe Texture values = Constant Render Restart
Posted: Wed Apr 08, 2020 4:38 pm
by itsallgoode9
Last night I did a rare animation and needed to keyframe some texture values but when attempting to do that, it would cause the render to restart repeatedly after a few samples.
This was specifically a mix texture fading between two textures--although in further testing, it seemed ANY texture keyframe caused this.
OctaneRender for Maya 2019.1.5-15.14
Maya 2019.2
Re: Keyframe Texture values = Constant Render Restart
Posted: Wed Apr 08, 2020 9:13 pm
by JimStar
Is it happening for you in 2020.1rc2-17.13?
I can't run the 2019.1.5-15.14 currently 'cause of some license-server errors I'm getting - hope our guys will fix it later...
But I've tested and can't reproduce this in the latest 2020.1rc2-17.13. So it would be useful to know if this is happening for you in 2020.1rc2-17.13 too... If yes - then I need a scene where you have this issue, 'cause in my tests - all works OK, no render restarts...
Re: Keyframe Texture values = Constant Render Restart
Posted: Wed Apr 08, 2020 9:19 pm
by itsallgoode9
I haven't downloaded the 2020 plugin since it's not listed stable yet. `Is there a way to have two versions of a plugin installed, so I can revert back to 2019?
Re: Keyframe Texture values = Constant Render Restart
Posted: Wed Apr 08, 2020 9:33 pm
by JimStar
Just wait then before my license gets fixed... I can't test any 2019.1.5 stable versions before that happens.
Re: Keyframe Texture values = Constant Render Restart
Posted: Wed Apr 08, 2020 11:31 pm
by JimStar
Just have tested it in 2019.1.5-15.14 - no problems, all works OK, no render restarts.