Octane background is tinted
Posted: Tue Mar 31, 2020 12:59 pm
Hey guys,
I've been pulling my hair out all morning and I cannot for the life of me figure this out.
For some reason, octane gives me a weird pink tint to everything. If I create a new .c4d project and load up octane, all the lights are normal / grey / default, but for some reason it is pink in my current file. I do not want to copy all the objects in to a new .c4d file becasue whenever I do that, all the textures goes weird and re-positions wrong. The pink background tints everything in my scene, even if I have lights.
I have tried
- Octane settings -> Reset
- Removed "Prefs" folder from C4D preference location
- Deleted everything from my .c4d file (Still pink in octane)
- Added lights and deleted them
- Checked Environment color (Set to defauly - 90% white)
- Copied all objects to a new file (It works, but everything basically gets weird with textures - any workaround?) Is it possible to "import" a project into another project without either "open project" or copying objects over in to a new file?
Has anyone experienced this? Don't hesitate to let me know if I'm completely blind or stupid if the solution is right in front of me.
I've been pulling my hair out all morning and I cannot for the life of me figure this out.
For some reason, octane gives me a weird pink tint to everything. If I create a new .c4d project and load up octane, all the lights are normal / grey / default, but for some reason it is pink in my current file. I do not want to copy all the objects in to a new .c4d file becasue whenever I do that, all the textures goes weird and re-positions wrong. The pink background tints everything in my scene, even if I have lights.
I have tried
- Octane settings -> Reset
- Removed "Prefs" folder from C4D preference location
- Deleted everything from my .c4d file (Still pink in octane)
- Added lights and deleted them
- Checked Environment color (Set to defauly - 90% white)
- Copied all objects to a new file (It works, but everything basically gets weird with textures - any workaround?) Is it possible to "import" a project into another project without either "open project" or copying objects over in to a new file?
Has anyone experienced this? Don't hesitate to let me know if I'm completely blind or stupid if the solution is right in front of me.