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Hammer - Diffuse plus Specular

Posted: Mon Mar 15, 2010 5:02 pm
by pedrojafet
Hi there,
I did a render with Specular in the windows, and another with Diffuse.
After this, I did a Lighten over-layer in the PS, once Octane doesn't works with more than one attribute in the same texture layer.

Re: Hammer - Diffuse plus Specular

Posted: Tue Mar 16, 2010 7:27 pm
by kpan
Hi Pedro, Here I have done a specular test on the floor. The floor has a glossy material with diffuse image in one channel and specular image in the specular channel.

Re: Hammer - Diffuse plus Specular

Posted: Sat Mar 20, 2010 10:12 pm
by pedrojafet
kpan, nice tip... :idea: