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Naive XP Explosia and FumeFX support for octane

Posted: Sun Mar 15, 2020 6:44 am
by Studio21
Hi ahmet, seeing that Redshift now support rendering those volumes natively, shouldnt in be possible in octane too?

Thx,
G

Re: Naive XP Explosia and FumeFX support for octane

Posted: Sun Mar 15, 2020 4:51 pm
by aoktar
When I finished the current works, stability and core features are more important right now. xp support is not high priority due to behavior of xp team for me anymore

Re: Naive XP Explosia and FumeFX support for octane

Posted: Mon Mar 16, 2020 8:15 am
by Studio21
I see ahmet. I hate to have to use Redshift for this instead of octane. Hopefully u guys will catch up at some point

Thx
G

Re: Naive XP Explosia and FumeFX support for octane

Posted: Tue Mar 17, 2020 10:05 am
by aoktar
Studio21 wrote:I see ahmet. I hate to have to use Redshift for this instead of octane. Hopefully u guys will catch up at some point

Thx
G
All we need some email from Insydium to make a request for doing this with a proper support.