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Crashing on render from Picture Viewer
Posted: Tue Mar 10, 2020 9:26 pm
by hqhempen
Crash log attached, Windows 10, Octane 2019.1.5, says in log 11GB of vram is free but can't tell why it just crashes C4D completely before spitting out first frame.
I have quite a few PLA characters getting instanced in a stadium, but polygon count / object count is only 8mil and 3k.
Re: Crashing on render from Picture Viewer
Posted: Tue Mar 10, 2020 9:44 pm
by aoktar
Log doesn't seem grabbed after any crashes. Take it as soon as crash occurred. Also post bugreport.zip and scene please
Re: Crashing on render from Picture Viewer
Posted: Tue Mar 10, 2020 10:07 pm
by hqhempen
BugReport zip and newest crash log added from a few minutes ago. Happened again on rendering, but got it to work prior to that render just earlier.
Re: Crashing on render from Picture Viewer
Posted: Tue Mar 10, 2020 11:43 pm
by aoktar
Can you provide scene via PM or so?
Re: Crashing on render from Picture Viewer
Posted: Wed Mar 11, 2020 9:42 pm
by hqhempen
I'll get back to you on that, I did see there are quite a few non-Octane materials being used and I've had crash issues with those in the past.
For now don't worry about a PM, I'll try doing that first. Many thanks.
Re: Crashing on render from Picture Viewer
Posted: Wed Mar 11, 2020 9:58 pm
by hqhempen
aoktar wrote:Can you provide scene via PM or so?
And to that point also, the project file is 4GB lol, a lot of instancing and character textures like I said probably contributing something.
On second thought as I'm hitting a lot of crashes right now, do you PM here or need an email from me?
Re: Crashing on render from Picture Viewer
Posted: Wed Mar 11, 2020 10:00 pm
by aoktar
hqhempen wrote:I'll get back to you on that, I did see there are quite a few non-Octane materials being used and I've had crash issues with those in the past.
For now don't worry about a PM, I'll try doing that first. Many thanks.
Anyway a sample scene would be great to find a way to fix issues.