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fluidSim
Posted: Mon Mar 15, 2010 2:22 pm
by Fueye
Hi,
this ist my first attempt for a animation render with Octane

(sorry for my bad "english")
FluidSim with Blender/Lightwave, Motion Blur from RSMB (
http://www.revisionfx.com/products/rsmb/) :
http://www.fuegoylento.com/vid/BulletOc ... ain115.mov
2700000 tris., rendertime 8-59min. (GTX260)
Re: fluidSim
Posted: Mon Mar 15, 2010 3:23 pm
by James
:O woooowww, that is aawwesome!
Not much more to say...
Re: fluidSim
Posted: Mon Mar 15, 2010 4:59 pm
by radiance
great work

how did you do the motion blur ? postprocessing ?
simple and nice, definately gallery material
Radiance
Re: fluidSim
Posted: Mon Mar 15, 2010 5:20 pm
by James
Re: fluidSim
Posted: Mon Mar 15, 2010 8:13 pm
by Fueye
yep, Real Smart Motion Blur for After Effects / Combustion

Re: fluidSim
Posted: Tue Mar 16, 2010 5:54 am
by Tugpsx
WOW! Truely awesome.
How did you script Octane to render animation?
Re: fluidSim
Posted: Tue Mar 16, 2010 11:27 am
by Fueye
I export Object Sequence, open the Octane File with "notepad" and replace the 00#.obj for every frame.
Then render 25 single Octane Files

Re: fluidSim
Posted: Sun Apr 04, 2010 12:57 pm
by Fueye
Hi Radiance,
many thanks for adding my pic in Octane Gallery.
And I am very pleased to see my picture every time I start
the new Beta 2

I enjoy working with this tool very much!! Keep going!
Re: fluidSim
Posted: Sun Apr 04, 2010 1:47 pm
by EricDesign
for is i amazing setup congrat men

Re: fluidSim
Posted: Sun Apr 04, 2010 7:43 pm
by nuverian
So is this the first glimpse of animation in octane? :p