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2 mesh objects

Posted: Sat Jul 23, 2011 5:57 pm
by m.arc.in
I just wonder... Is there any possibility to join 2 mesh objects in OCTANE?
I mean that i would like to render engine object made in CAD software with environment made in blender. My friend could export it from RHINO to OCTANE directly. If i could join it in my octane scene it would be great, but i don't how to do this...

Any ideas?

Re: 2 mesh objects

Posted: Sat Jul 23, 2011 6:18 pm
by jitendra
I dont think its possible in octane.
btw, why you want to do that?

Re: 2 mesh objects

Posted: Sun Jul 24, 2011 10:27 pm
by m.arc.in
jitendra wrote:I dont think its possible in octane.
btw, why you want to do that?
Cad model after import in to blander counts over 2 mln poly.
I've all ready simplified mesh, so it's only 679 000 faces.
Mesh is very messy, and it consists of triangles mostly... I need to split it in to parts and assign materials, textures etc.
With that kind of mesh it tooks lot of time to improve geometry...
So, I tought to join two objects. One exported from blender (scene, environment etc), second from rhino, but it looks like i will have to play with it in blender.
Thanks any way...