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Are exporters developpers still on the place ?..
Posted: Fri Jul 22, 2011 6:02 pm
by vipvip
... except of course abstrax and face, very present - but unfortunaly i don't work with the apps they manage ( in my case, i have licence of maya and lightwave and i use sometimes blender...)- , i was wondering if other developpers are still on the place.
Plugins maya and blender are running fine ( still with 2.48c ) but i sent a thread on a big lightwave exporter bug ( when you launch an animation, impossible to stop it after launched ....) a long time ago and nobody answered.
holocube, Are you still here ?
Another question, do you gather that the exporters will have to change with the next octane versions ( beta 2.5; 1.0 final ... ), because of internal octane's evolutions ?
Re: Are exporters developpers still on the place ?..
Posted: Fri Jul 22, 2011 6:25 pm
by face
Well, abstrax is from the team and I have only to tune my car

Maybe that is it why we´re present.
I think we all will become a mail with the new guidelines if there are changes...
face
Re: Are exporters developpers still on the place ?..
Posted: Fri Jul 22, 2011 7:18 pm
by vipvip
IF you give at your car the same quantity of time you give to octane users via the forum, sure it should be magnificent
Anyway thanx for your regular advices , it' s great !
Re: Are exporters developpers still on the place ?..
Posted: Fri Jul 22, 2011 7:28 pm
by face
vipvip wrote:IF you give at your car the same quantity of time you give to octane users via the forum, sure it should be magnificent
First i must implant a new heart. How says Tim Taylor?
More power...
face
Posted: Fri Jul 22, 2011 10:51 pm
by [gk]
Yes
Re: Are exporters developpers still on the place ?..
Posted: Mon Apr 09, 2012 4:08 am
by electroflux
The Modo exporter dev seems to be gone, and so far I am getting a bit better results with just an OBJ export for a basic scene - their view was to do the work inside of octane, while I feel myself the renderer should be more transparent unless you want to get fancy...
Learning python/modo scripting/octane scripting in one go seems quite a task, but perhaps there is something I can do in smaller steps to improve on this exporter.
Though I am sure this won't be as simple as I'm thinking.
In the open source world making a fork and doing good work on it is usually viewed favorably, I'm not quite so sure how the atmosphere is surrounding these exporters, don't want to step on any toes.