Convert Materials back to Standard
Posted: Mon Jan 27, 2020 6:04 pm
So we have the Convert Materials to Octane, this was an excellent addition. Helps get things kick started from older scenes that were not Octane specific in the beginning.
We offer VR to our clients as well, exporting FBX from layout will include the textures if they are in standard format, not octane. As we develop our models (even octane specific) we will generically setup the diffuse texture in the OGL standard node as well as setup the octane materials.
Would it be possible to add a button/plugin that allows the user to Convert back to the standard material? Basically plugging the standard node back up in the node editor. This would give us a quick back and forth when we need to export objects over to Unity.
Is there a better way already...thanks for any feedback.
We offer VR to our clients as well, exporting FBX from layout will include the textures if they are in standard format, not octane. As we develop our models (even octane specific) we will generically setup the diffuse texture in the OGL standard node as well as setup the octane materials.
Would it be possible to add a button/plugin that allows the user to Convert back to the standard material? Basically plugging the standard node back up in the node editor. This would give us a quick back and forth when we need to export objects over to Unity.
Is there a better way already...thanks for any feedback.