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exporter not working proparly

Posted: Fri Jul 22, 2011 7:58 am
by remon_v
Oke so I tried exporting a scene with a specific camera angle/position but I couldn't do it.
I have everything setup in modo 501 sp3/4 but when I hit 'render' in the export window it starts doing stuff, but isn't even launching Octane.
When I click 'export OBJ' and open it manually in Octane it works fine even with textures and all.
But for me it's important that I have the same carmera settings + position.

Anyone here knows what's the problem?

cheers
remon_v

Re: exporter not working proparly

Posted: Fri Jul 22, 2011 1:59 pm
by marchermitte
I'm having mostly troubles with UV. Funny enought, I export the model from Modo 501 to cotane (using the render button) and... no UV , no textures at all. Loading manually a texture results in no UV coordinate detected.
Now, I export the same model from Modo to lightwave, use the Lightwave exporter to bring my scene in Octane and all the textures and UV coordinates are HERE.
Strange, no?

Re: exporter not working proparly

Posted: Fri Jul 22, 2011 6:03 pm
by remon_v
yes that's strange.... not so good things happening with the exporter :(

Re: exporter not working proparly

Posted: Sat Jul 23, 2011 3:38 pm
by remon_v
Oke I fixed my problem.
But then again I got the same problem as marchermitte mentioned here.
I know how to fix this aswel.

First hit render and when everything is ready go back to Modo and instead of hitting render, hit export OBJ and over write the old one.

Re: exporter not working proparly

Posted: Wed Aug 03, 2011 6:59 am
by David
It doesn't work for me neither (2.49 with Modo sp4)
Missing textures : they are visible in the node inspector, but doesn't show up in the render.
Glass materials appear as glossy instead of specular in octane.