Page 1 of 1
Exhibitions Vinitaly
Posted: Thu Jul 21, 2011 2:06 pm
by siriolsd666
Hi,
what do you think about?
Regards
Re: Exhibitions Vinitaly
Posted: Thu Jul 21, 2011 3:24 pm
by MaTtY631990
Very good render, what is the rendertime.
Re: Exhibitions Vinitaly
Posted: Thu Jul 21, 2011 3:39 pm
by siriolsd666
20hours about.
You can see all the things above the image.
Thanks for the consideration.
Posted: Thu Jul 21, 2011 4:39 pm
by [gk]
It looks like a scanline render
Re: Exhibitions Vinitaly
Posted: Thu Jul 21, 2011 5:15 pm
by siriolsd666
@gk
what do you mean, can you explain?
Re: Exhibitions Vinitaly
Posted: Thu Jul 21, 2011 8:03 pm
by Proupin
From a design standpoint, the typography work is sloppy. The floor is dull and so reflective there're no shadows to be seen. Work on a more traditional key, fill, rim ligthting setup, cause this hdri gives a flat lighting (thus the scanline result). The glass model is ugly! Do a more elegant model for the cup, look for references. And the wine shouldn't look like Tang. Do not show the hdri background (maybe some still life like drapery?), drop the hdri and/or use some real lights.
Basically, try to mimmick good wine ads you like (don't try to create from your head, always work from references). I think you've a good start, but must redo the cup, the lighting, the typography and materials, as well as the background
edit:
See? drapery bkg, one lightsource (this is one long square acting as light emitter in Octane) for the reflection and shadows, add a subtle rim light (which It's missing in this pic), a fill light, done. And this is how a wine cup could look like (it would never do that extra turn on the border like that). Notice how the tension of the liquid makes it 'ramp up' the wine cup.
