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Octane and motion blur

Posted: Wed Jan 01, 2020 6:54 pm
by blue
Octane doesn't seem to render motion blur on weighted / skinned models in c4d. Running latest vr.

Re: Octane and motion blur

Posted: Wed Jan 01, 2020 6:55 pm
by aoktar
blue wrote:Octane doesn't seem to render motion blur on weighted / skinned models in c4d. Running latest vr.
It can, what do you have?

Re: Octane and motion blur

Posted: Wed Jan 01, 2020 8:25 pm
by blue
I discovered while trying to render MB on a weighted / skinned character in an animation -- but here's a simple cube example with similar results. One before and after weighting etc...

Re: Octane and motion blur

Posted: Wed Jan 01, 2020 9:31 pm
by aoktar
you have to select vertex/transform motion blur

Re: Octane and motion blur

Posted: Wed Jan 01, 2020 10:10 pm
by blue
:roll: