Page 1 of 1

Octane Daz to Octane Blender. Import ORBX material help?

Posted: Sun Dec 22, 2019 12:56 am
by tapanojum
Hi. I'm considering moving from Daz to Blender due to Daz's severe animation constraints. I already have all my Daz assets that I use already converted to Octane materials. I'm unsure how to import octane orbx file into Blender so that I wouldn't have to redo all of the materials on my assets.

In Blender, I was able to create a mesh, create materials for it with Octane, then export both the mesh and the material orbx to Daz. Import the orb into Daz, assign it to the imported mesh and continue working. Is this sort of workflow not possible in reverse from Daz to Blender?

Thank you.

Re: Octane Daz to Octane Blender. Import ORBX material help?

Posted: Thu Dec 26, 2019 5:16 pm
by J.C
Sure you can. Export your materials to a Local database materials folder, then in Blender import them using Octane Local database window that is located in Window menu. The path to the Database folder can be set in Octane add-on preferences.

Re: Octane Daz to Octane Blender. Import ORBX material help?

Posted: Sun Jan 05, 2020 9:01 pm
by tapanojum
Thanks J.C. Coming from Daz, we don't use local db there so had no idea I was supposed to save it in standalone before importing in Blender db.

Re: Octane Daz to Octane Blender. Import ORBX material help?

Posted: Wed Dec 30, 2020 10:49 am
by hentaibee
You can also export mats only in the DAZ addon's system screen..

then place that orbx file in the local DB folder..

Problem is clicking import on the local DB in blender will only import a few mats but not all.

So the kind request to Otoy is if the blender-addon could get better multi material from orbx import :)

Re: Octane Daz to Octane Blender. Import ORBX material help?

Posted: Tue Jan 12, 2021 10:23 am
by linograndiotoy
Not sure that's something possible to be implemented, since for ORBX material import we're linked and "constrained" by the way LocalDB works in Standalone.