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Gradient texture has missing inputs

Posted: Fri Dec 06, 2019 7:00 pm
by J.C
In standalone Gradient texture has multiple inputs for position and value. In plugin for Octane it has only one texture input.

Re: Gradient texture has missing inputs

Posted: Tue Dec 10, 2019 2:52 am
by DrawFun
Hello J.C,

The gradient texture usage is similar to the "Color Ramp Node" in Cycles.
Please try to use the "+" and "-" in the Gradient Tex to add/remove color and position slots.

Cheers,
DrawFun

Re: Gradient texture has missing inputs

Posted: Wed Dec 11, 2019 9:36 pm
by J.C
Hello DrawFun,

I know how gradient node works. I'm saying it has only one input while in Standalone or C4d plugin you have have multiple inputs and plug any texture you want to those inputs.

Re: Gradient texture has missing inputs

Posted: Tue Dec 17, 2019 11:01 am
by linograndiotoy
That's more a limitation in Blender's node system.
It would be awesome to be able to plug a different texture in each "texture" input and animate the position of each key.
We should investigate if creating a proper node is possible or not.