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Light baking - is it possible inside octane?
Posted: Wed Nov 27, 2019 9:20 am
by silkyre6xtenz
Hi, is it possible to bake lighting? I mean something like light cache in Vray. I know it can cause lower quality, but i have to render animations, so...
I am not interested in exporting something to unity and etc.
Is it possible to bake light in order to get fast flicker-free animations?
Re: Light baking - is it possible inside octane?
Posted: Wed Nov 27, 2019 3:59 pm
by frankmci
It's been too many years since I used VRay to remember how it was done there, but you can certainly bake lights and/or textures in Octane C4D.
https://www.youtube.com/watch?v=7tTLH8wqMYQ
http://www.aoktar.com/octane/OCTANE%20H ... aking.html
Re: Light baking - is it possible inside octane?
Posted: Mon Dec 02, 2019 7:31 pm
by jessestormer
I'm actually doing something very similar right now -- I found this great little script someone created called 'octane easy bake' (helps you bake a whole bunch of objects all at once; 75 in my case) the guy was even nice enough to make some modifications to it for me.
You'll be baking more than just light, you're baking light into the textures -- but it has been working great for my purposes: an interior archviz scene.