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Rendering an image sequences

Posted: Wed Nov 20, 2019 3:49 pm
by GIOLETS
I have for ex. 100 image files (image_001-image_100).
Is possible to assign into an image texture node the first one and in an automatic way (such an animation) to render all the 100 different images?
I'm on 2018.1.3
Can anyone suggest me how to do?
Many thanks.

Luca

Re: Rendering an image sequences

Posted: Wed Nov 20, 2019 7:58 pm
by frankmci
Choose the first frame of the sequence as the input for an Image Texture node, then look under that node's Animation tab. There you can set the Start and End frames of your sequence, as well as looping behavior, frame rate, etc.

It's generally a good idea to avoid non-standard characters in any file names or path names.

Re: Rendering an image sequences

Posted: Thu Nov 21, 2019 4:42 pm
by GIOLETS
Works!!!
Fantastic.

Thanks a lot for the help.

Luca