Normal Maps from Zbrush = loose detail when in Octane
Posted: Thu Nov 14, 2019 1:24 pm
Hi guys,
I am having an issue where a normal map from Zbrush is appearing at a lower res when rendered specifically in Octane (c4d).
I was wondering if anyone else had similar issues with this? When I test render in c4d native's renderer, all appears as expected.
I did a search on the forums on similar issues reported but could only find issues surrounding displacement maps from Zbrush, not Normal maps specifically.
Screen grab attached.
Thanks,
I am having an issue where a normal map from Zbrush is appearing at a lower res when rendered specifically in Octane (c4d).
I was wondering if anyone else had similar issues with this? When I test render in c4d native's renderer, all appears as expected.
I did a search on the forums on similar issues reported but could only find issues surrounding displacement maps from Zbrush, not Normal maps specifically.
Screen grab attached.
Thanks,