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Vertex Displacement smoothing ignores C4D Phong Tag setting

Posted: Sun Nov 10, 2019 11:04 pm
by MichaelJeffreyVance
It appears that the new Vertex Displacement in Octane Render ignores the C4D phong tag, making it impossible for the user to determine what edges will be phong smoothed and what will not.
2019-11-10_17-54-52.jpg
OctanePhongIssueMV1.zip
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