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IPR not updating with volumetric object

Posted: Thu Oct 24, 2019 3:40 pm
by Pavlov
Hi,
i'm editing a volumetric object and if i change anything inside procedural, IPR wont update until i reload scene.
Is there a way to have realtime feedback ? It's a bit difficult to tweak clouds otherwise.
Screenshot_2.jpg
Thanks,
Paolo

Re: IPR not updating with volumetric object

Posted: Thu Oct 24, 2019 3:45 pm
by juanjgon
Hmm, nope sorry. Reloading the volumes usually takes a lot of time, so the realtime feedback of the procedural volumetric shader is not possible. You are going to need to reload by hand after each change.

Thanks,
-Juanjo

Re: IPR not updating with volumetric object

Posted: Thu Oct 24, 2019 3:47 pm
by Pavlov
ouch, some hard work in front of me then :)
thanks
Paolo

Re: IPR not updating with volumetric object

Posted: Thu Oct 24, 2019 3:53 pm
by juanjgon
Have you seen the VDB based cloud libraries available from several sites? Rendering VDB files is a lot faster in Octane because they are loaded at render time by the Octane core, so perhaps they could help in your projects. Remember that the volumes and VDBs can also be instanced to build complex cloud scenes.

I'm talking about something like that, for example:
https://cubebrush.co/byvfx/products/xyc ... vdb-clouds

Thanks,
-Juanjo

Re: IPR not updating with volumetric object

Posted: Fri Oct 25, 2019 1:35 pm
by Pavlov
Hi Juan, thank you for headup, i'll try these, which seem nice.
I tried other VDBs from the web but i have no clue about how to setup/use them, just loading into Volumetric object does nothing and it would be useful to see a tutorial about what does what - if there is any, maybe i missed it ;)

Thanks

Re: IPR not updating with volumetric object

Posted: Sat Oct 26, 2019 9:12 am
by juanjgon
Rendering VDB object should be easy, you only need to configure the file, the vdb grids that you want to render and add a medium material in the volumetrics node editor.

Hope it helps,
-Juanjo

Re: IPR not updating with volumetric object

Posted: Tue Oct 29, 2019 2:33 pm
by Pavlov
thanks again, gonna give it a run asap :)
Paolo