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Motion blur for Sequencer in Unreal Engine 4
Posted: Mon Oct 21, 2019 4:03 am
by J583
Hello!
Is motion blur possible for sequencer in Unreal Engine 4?
Re: Motion blur for Sequencer in Unreal Engine 4
Posted: Wed Oct 23, 2019 9:15 am
by ChrisHekman
The integrated version should use the unreal motion blur.
We are looking into supporting a sequencer mode that generates an animated scene that can support octane's motion blur, which can then be exported to orbx or rendered out in unreal.
Re: Motion blur for Sequencer in Unreal Engine 4
Posted: Mon Nov 11, 2019 10:24 am
by J583
Hi Chris
Sorry for the delay and thank you for the reply
