Blender Octane on Mac
Posted: Sun Oct 13, 2019 9:39 am
Hello guys,
i have a question for you, hoping some of you work with Blender 2.80 and Octane on Mac.
I do have a weird crash as soon as i put a textured environment and preview render with Octane, it renders immediately BUT, if i orbit the camera, the render does not refresh, i see only the objects highlighted boundaries updating, but not the render. If i then for example change preview to shading i see the spinning wheel and i have to force quit.
Some other time instead it seems to be working, i have the suspicion it has to do with the procedure i follow before rendering, but it's pretty confusing as of now.
I read also about needing to create and extra camera for Octane to work, and i did it, but still it crashes.
I'm on a Mac Pro with High Sierra and a Geforce 1080 TI with proper Nvidia drivers.
Hope some of you guys can help,
cheers
Marco
marcoiozzi.com
i have a question for you, hoping some of you work with Blender 2.80 and Octane on Mac.
I do have a weird crash as soon as i put a textured environment and preview render with Octane, it renders immediately BUT, if i orbit the camera, the render does not refresh, i see only the objects highlighted boundaries updating, but not the render. If i then for example change preview to shading i see the spinning wheel and i have to force quit.
Some other time instead it seems to be working, i have the suspicion it has to do with the procedure i follow before rendering, but it's pretty confusing as of now.
I read also about needing to create and extra camera for Octane to work, and i did it, but still it crashes.
I'm on a Mac Pro with High Sierra and a Geforce 1080 TI with proper Nvidia drivers.
Hope some of you guys can help,
cheers
Marco
marcoiozzi.com