Specify which camera is used for Camera Mapping?
Posted: Fri Sep 20, 2019 1:11 pm
Hey, just wondering if I'm missing something probably incredibly basic...
In C4D the camera mapping option allows you to specify WHICH camera is used to map a picture to an object. Further down the line this allows me to specify another camera to render or bake said texture out on the UV or animate a different camera without altering the projection coordinates.
I THINK I saw something a while ago on this when the camera mapping option was added to the texture node, but I cannot find it. Am I just missing something? Thanks in advance guys!
In C4D the camera mapping option allows you to specify WHICH camera is used to map a picture to an object. Further down the line this allows me to specify another camera to render or bake said texture out on the UV or animate a different camera without altering the projection coordinates.
I THINK I saw something a while ago on this when the camera mapping option was added to the texture node, but I cannot find it. Am I just missing something? Thanks in advance guys!