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Hosek & Wilkie Sky model and Turbidity issue

Posted: Mon Sep 02, 2019 10:04 am
by SSmolak
Is there any plans to implement Hosek & Wilkie sky model ?

Also turbidity not work as it should - it makes sun darker or lighter without changing sky. Increasing Turbidity should make sky more desaturated and sun aura more bigger, blurry... Please review current sky model because it is strange now. This is very important for Arch Viz.

Re: Hosek & Wilkie Sky model and Turbidity issue

Posted: Sat Sep 07, 2019 1:59 pm
by Despot
+1

I really wish they would as you are quite correct that Turbidity does not work as expected.

Re: Hosek & Wilkie Sky model and Turbidity issue

Posted: Sun Sep 22, 2019 12:59 pm
by SSmolak
Also please make Sun disconnected from Sky. There is no individual intensity settings for Sun. There should be temperature, saturation controls even in implemented sky models like it is in Corona for example.

Good illumination from sky have the most impact on overall scene look.