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Spectron Gobo
Posted: Sun Sep 01, 2019 3:12 am
by noisyboyuk
Hi!
How can I add a texture to a volumetric Spectron light so I can use it as a gobo to break up the light?
Thanks!
Re: Spectron Gobo
Posted: Sun Sep 01, 2019 3:18 am
by noisyboyuk
Also - can I just check, how should I be loading in a Spectron light? I currently only see the "Octane Spot Light" but by default it appears to have a scattering medium attached so that it emits fog. Is this actually using the Spectron tech or is this just the regular fog tech (just wondering how I get the fastest volumetric lights)?
Cheers.