Is there a way to hide ground in the octane daylight?
Posted: Fri Aug 30, 2019 1:11 pm
Sometimes I would like to use OcatneDayLight as an infinite light in C4D.
But every time I put negative value on P Rotation, ODL goes out.
This happens because of ground.
Is there a way to remove ground in ODL so I can put the sun light under 0 degree??
But every time I put negative value on P Rotation, ODL goes out.
This happens because of ground.
Is there a way to remove ground in ODL so I can put the sun light under 0 degree??