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LOD Object Not Working in 2018.1.3

Posted: Tue Aug 06, 2019 11:39 pm
by blastframe
Has anyone had success using the LOD Object with Octane?

I saw that support was added in 2018.1.2-R2, but the "Use LOD 0 for Rendering" checkbox in the Options tab does not seem to work.
Use LOD 0 for Rendering
Use LOD 0 for Rendering
LOD_Rendering.png (18.3 KiB) Viewed 1689 times
I have uploaded an example scene where the "Use LOD 0 for Rendering" checkbox works with the Cinema 4D renderer, but not Octane.
LOD_Object.zip
LOD Object
(115.12 KiB) Downloaded 171 times
Thank you.

Re: LOD Object Not Working in 2018.1.3

Posted: Wed Aug 07, 2019 12:04 am
by aoktar
I think you haven't tested it enough. It's working but note that LV is using viewport geometry data. You can see expected result in Picture Viewer.

Re: LOD Object Not Working in 2018.1.3

Posted: Wed Aug 07, 2019 12:08 am
by blastframe
Thanks for the reply.

I see it working in the Picture Viewer now. I was expecting it to work in the Live Viewer (similar to how it works with C4D's Interactive Render Region).

Re: LOD Object Not Working in 2018.1.3

Posted: Wed Aug 07, 2019 12:13 am
by aoktar
blastframe wrote:Thanks for the reply.

I see it working in the Picture Viewer now. I was expecting it to work in the Live Viewer (similar to how it works with C4D's Interactive Render Region).
As I said that LV is gathering the viewport data for geometries. So why you don't see that

Re: LOD Object Not Working in 2018.1.3

Posted: Wed Aug 07, 2019 3:53 am
by blastframe
aoktar wrote: As I said that LV is gathering the viewport data for geometries. So why you don't see that
Yes, I understood. No problems. Thank you for the reply.