Sub Surface Scattering Question
Posted: Tue Aug 06, 2019 6:03 pm
I'm creating a matte plastic cap and have set up a specular material with a scattering medium node going into the medium slot. I have a dark green in the absorption slot and a light green in the scattering slot. Fake shadows are on, rendering using PT.
Why are the edges of the bottom part black? Can I fix them?
Why are the edges of the bottom part black? Can I fix them?