Octane Scatter and Condensation
Posted: Wed Jul 31, 2019 4:36 pm
Hi, guys,
I'm trying to get some good looking condensation on a packshot and encountered the following problem:
The mesh is already subdivided, at the curves of course more often than on the straighter surfaces.
I try with Octane Scatter to bring the drops onto the bottle, but as you can see in the screenshot, more drops are shown on the more subdivided areas than on the less subdivided areas.
I know that this is correct according to Octane's instructions.
But is it still possible to use Octane Scatter to apply drops evenly to the surfaces? Ode is there a possibility in Cinema4D to adjust the mesh accordingly?
Many thanks in advance,
Martin
I'm trying to get some good looking condensation on a packshot and encountered the following problem:
The mesh is already subdivided, at the curves of course more often than on the straighter surfaces.
I try with Octane Scatter to bring the drops onto the bottle, but as you can see in the screenshot, more drops are shown on the more subdivided areas than on the less subdivided areas.
I know that this is correct according to Octane's instructions.
But is it still possible to use Octane Scatter to apply drops evenly to the surfaces? Ode is there a possibility in Cinema4D to adjust the mesh accordingly?
Many thanks in advance,
Martin