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Blender: export just camera movement
Posted: Mon Jul 11, 2011 12:20 am
by dono
Hello
After this
http://vimeo.com/17971149, I am beginning a new animation with blender and octane.
I will have just a long movement in a landscape, and no animation at all. Just a movement of the camera.
A feature in Octane that would be very very very very very very nice, it would be that you export one time the obj and camera movement of blender, and that's all. Not to export at each frame the obj that is the same that the previous obj... (very long time lost with that)
It would be good ! What do you think ?

Re: Blender: export just camera movement
Posted: Tue Jul 12, 2011 1:24 pm
by dono
Hello
Someone wrote me with private message to show me this:
http://www.octanepowertools.com/
It is 60 euros.... A little expensive for me.
Will this be possible soon INSIDE octane ?

Re: Blender: export just camera movement
Posted: Tue Jul 12, 2011 5:19 pm
by Jaberwocky
dono wrote:Hello
Someone wrote me with private message to show me this:
http://www.octanepowertools.com/
It is 60 euros.... A little expensive for me.
Will this be possible soon INSIDE octane ?

There is a thread about Octane Power tools.Have a look at that....looks like it's on temp offer at 50% discount at the moment...Anyway check out the Octane Power tools thread for answers.
Re: Blender: export just camera movement
Posted: Tue Jul 12, 2011 9:26 pm
by dono
Hello and thanks for answers Jaberwocky
I have readen the posts, but i didn't found the answer:
When will be this possible in octane ? May be 1 mounth, 6 mounths, 1 year ?...
I want to begin a new short movie, and i would like to know if it will be possible and if yes, when
Thanks !

Re: Blender: export just camera movement
Posted: Tue Jul 12, 2011 9:48 pm
by Jaberwocky
dono wrote:Hello and thanks for answers Jaberwocky
I have readen the posts, but i didn't found the answer:
When will be this possible in octane ? May be 1 mounth, 6 mounths, 1 year ?...
I want to begin a new short movie, and i would like to know if it will be possible and if yes, when
Thanks !

My guess
Roughly 2 months 12 days 4 hours and 25 minutes.

Re: Blender: export just camera movement
Posted: Wed Jul 13, 2011 6:43 am
by ycarry
4 hours and 25 minutes
do you count with axial precession?
Re: Blender: export just camera movement
Posted: Wed Jul 13, 2011 6:51 am
by kubo
Jaberwocky wrote:dono wrote:Hello and thanks for answers Jaberwocky
I have readen the posts, but i didn't found the answer:
When will be this possible in octane ? May be 1 mounth, 6 mounths, 1 year ?...
I want to begin a new short movie, and i would like to know if it will be possible and if yes, when
Thanks !

My guess
Roughly 2 months 12 days 4 hours and 25 minutes.

Is this another apocaliptic thread? you guys got it all wrong, the end of the world will come when some Octane user finally manages to hack the LHC to use it as a secondary GPU and suck the universe dry to render another awesome car....

Re: Blender: export just camera movement
Posted: Wed Jul 13, 2011 7:21 am
by face
kubo wrote:Jaberwocky wrote:dono wrote:Hello and thanks for answers Jaberwocky
I have readen the posts, but i didn't found the answer:
When will be this possible in octane ? May be 1 mounth, 6 mounths, 1 year ?...
I want to begin a new short movie, and i would like to know if it will be possible and if yes, when
Thanks !

My guess
Roughly 2 months 12 days 4 hours and 25 minutes.

Is this another apocaliptic thread? you guys got it all wrong, the end of the world will come when some Octane user finally manages to hack the LHC to use it as a secondary GPU and suck the universe dry to render another awesome car....

I would only use the nitrogen to cool down my GPU
face
Re: Blender: export just camera movement
Posted: Wed Jul 13, 2011 10:53 am
by dono
In the amazing exporter octanerender.v1.09d from Lionel Zamouth, there is the fly option, that is really i was searching...
I have tried with blender 2.57, 2.57 b, 2.58, but blender did render juste one frame...
edit: i posted here:
http://www.refractivesoftware.com/forum ... 016#p58016