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Bitmap resolution poor

Posted: Sat Jul 20, 2019 1:57 pm
by lunarstudio
I’ve noticed that bitmap resolution is low in viewports using octane mats and seems to max out even if I adjust the max resolution within Max. However, going back to standard mats respects the increase in max texture resolution.

The only reason I increase resolution is because I often work with very large plans (especially siteplans/landscaping) that I need to see finer details, but then afterwards I revert back for reasons of performance.

Is there any way to increase octane resolution quality within the viewports or provide an override checkbox for them?

Re: Bitmap resolution poor

Posted: Mon Jul 22, 2019 10:42 am
by paride4331
Hello lunarstudio,
you would increase the material preview in render setting (Kernel tab) and in 3dsMax viewport configuration (display performance tab).
After changing it, check/uncheck the show shaded material icon.
Regards
Paride