Is there a way to access uv attribute on point objects ?
Posted: Thu Jul 18, 2019 3:56 pm
Hi guys,
i am trying to acces point uv attribute in octane standalone.
in houdini octane is able to use my uv's on particles to map a texture : but when i import my alembic inside octane standalone, it looks that octane is unable to access to the uv info ?
i was wondering why ? and if there is a way to bypass that ? Maybe OSL projection might help in that scenario ?
Thanks for your lights !
Cheers
E
ps: i have attach the abc file just in case
i am trying to acces point uv attribute in octane standalone.
in houdini octane is able to use my uv's on particles to map a texture : but when i import my alembic inside octane standalone, it looks that octane is unable to access to the uv info ?
i was wondering why ? and if there is a way to bypass that ? Maybe OSL projection might help in that scenario ?
Thanks for your lights !
Cheers
E
ps: i have attach the abc file just in case