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Blackbody Emission - Missing "cast illumination" option

Posted: Wed Jul 10, 2019 7:59 pm
by timvan
every single tutorial I've seen for creating a mesh that emits light automatically has this "cast illumination" check box in the blackbody emission attributes. What am i doing wrong?

Re: Blackbody Emission - Missing "cast illumination" option

Posted: Wed Jul 10, 2019 9:05 pm
by aoktar
Nothing! Parameters updated, "visible in diffuse" is similar parameter. Others are bonus.

Re: Blackbody Emission - Missing "cast illumination" option

Posted: Wed Jul 10, 2019 11:15 pm
by timvan
Doesn't seem to do anything :/

Re: Blackbody Emission - Missing "cast illumination" option

Posted: Thu Jul 11, 2019 6:58 am
by bepeg4d
Hi,
the emission node has been updated from 3.07:
viewtopic.php?f=24&t=62395
So probably the tutorials you are following are older than 3.07.
It depends from the materials in scene, try also Visible on Specular.
ciao Beppe